Initial commit after setting up Gitea. At this point a 3D Cube is using the mpu6050 data being converted by the stm32f446to quaternions to be moved. It works, bare minimum

This commit is contained in:
AlphaCapella
2025-06-10 18:42:13 +02:00
commit 295444d0e5
590 changed files with 153461 additions and 0 deletions

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visualization.cpp Normal file
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#include "include/glad/glad.h"
#include "include/glfw/glfw3.h"
#include <iostream>
#include "visualization.hpp"
GLFWwindow* initWindow() {
// return nullptr because of GLFWwindow datatype
// set to openGL 3 atleast
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
// initialize glfw, check for success
if (!glfwInit()) {
std::cerr << "GLFW initialization failed" << std::endl;
return nullptr;
} else {
std::cerr << "GLFW initialization SUCCESS" << std::endl;
}
// create the window
GLFWwindow* window = glfwCreateWindow(1280, 720, "Body Tracking Visualizer", NULL, NULL);
if (!window){
std::cerr << "GLFW window creation failed" << std::endl;
glfwTerminate();
return nullptr;
} else {
std::cerr << "GLFW window creation SUCCESS" << std::endl;
}
// set the window context current
glfwMakeContextCurrent(window);
// initialize GLAD
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)){
std::cerr << "GLAD initialization failed" << std::endl;
return nullptr;
} else {
std::cerr << "GLAD initialization SUCCESS" << std::endl;
}
// glViewport could be added here to make the display area smaller than the actual windowsize
// with callbacks to automatically adjust if the user changes size
// vsync
glfwSwapInterval(1);
return window;
}