Initial commit after setting up Gitea. At this point a 3D Cube is using the mpu6050 data being converted by the stm32f446to quaternions to be moved. It works, bare minimum
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17
.vscode/launch.json
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17
.vscode/launch.json
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Debug",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}/build/Debug/visualizer.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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"environment": [],
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"externalConsole": false,
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"preLaunchTask": "CMake Build"
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}
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]
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}
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6
.vscode/settings.json
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6
.vscode/settings.json
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@@ -0,0 +1,6 @@
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{
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"code-runner.executorMap": {
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"cpp": "cmake -B build -S . && cmake --build build && .\\build\\Debug\\visualizer.exe"
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},
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"code-runner.runInTerminal": true
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}
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33
.vscode/tasks.json
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33
.vscode/tasks.json
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@@ -0,0 +1,33 @@
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{
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"version": "2.0.0",
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"tasks": [
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{
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"label": "CMake Configure",
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"type": "shell",
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"command": "cmake -B build -S .",
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"problemMatcher": [],
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"group": "build"
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},
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{
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"label": "CMake Build",
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"type": "shell",
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"command": "cmake --build build",
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"problemMatcher": [],
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"dependsOn": ["CMake Configure"]
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},
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{
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"label": "Build and Run",
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"type": "shell",
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"command": "${workspaceFolder}/build/Debug/visualizer.exe",
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"dependsOn": ["CMake Build"],
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"group": {
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"kind": "test",
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"isDefault": true
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}
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}
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]
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}
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