33 lines
833 B
C++
33 lines
833 B
C++
/*******************************************************************************************
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*
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* raylib-extras [ImGui] example - asset browser
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*
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* This is a more complex ImGui Integration
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* It shows how to build windows on top of 2d and 3d views using a render texture
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*
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* Copyright (c) 2024 Jeffery Myers
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*
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********************************************************************************************/
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#pragma once
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#include <string>
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#include "raylib.h"
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namespace ImGuiUtils
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{
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void TextWithEllipsis(const char* string, float maxWidth, bool useWordBoundaries = false, float aSpacing = 0);
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// DPI scaling functions
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inline float ScaleToDPIF(float value)
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{
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return GetWindowScaleDPI().x * value;
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}
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inline int ScaleToDPII(int value)
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{
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return int(GetWindowScaleDPI().x * value);
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}
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} |