Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.

This commit is contained in:
2026-09-13 19:44:26 +02:00
commit 62abf4d5d6
821 changed files with 239694 additions and 0 deletions
+45
View File
@@ -0,0 +1,45 @@
#include <vector>
#include "raymath.h"
#include <cstdint>
#ifdef _WIN32
#include <windows.h>
#endif
#include <iostream>
// struct Quaternion{
// float w, x, y, z;
// };
#pragma pack(push, 1)
typedef struct {
uint8_t StartByte;
uint8_t SensorAddress;
float qw;
float qx;
float qy;
float qz;
uint8_t EndByte;
} QuaternionData;
#pragma pack(pop)
// serial communication functions
#ifdef _WIN32
HANDLE initSerialPort (const char* portName, DWORD baudRate);
bool readSerialData (HANDLE hSerial, uint8_t* buffer, DWORD bufferSize, DWORD& bytesRead);
#elif defined(__APPLE__)
#elif defined(__linux__)
int linux_initSerialPort();
bool linux_close_serial_port(int serial_port);
bool linux_readSerialData(int serialPort, std::vector<uint8_t> &buffer, size_t& bytes_read);
void print_vector_content(std::vector<uint8_t> &vec, std::string vector_name);
#endif
// extract packet data from serial datastream
std::vector<uint8_t> extractPacket(std::vector<uint8_t> &buffer);
bool parseBinaryPacket(std::vector<uint8_t> &packetData, Quaternion &quat);
bool parseQuaternion(const std::string& data, Quaternion& quat);