Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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@REM Build for MINGW64 or 32 from MSYS2.
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@set OUT_DIR=Debug
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@set OUT_EXE=example_win32_opengl3
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@set INCLUDES=-I../.. -I../../backends
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@set SOURCES=main.cpp ../../backends/imgui_impl_opengl3.cpp ../../backends/imgui_impl_win32.cpp ../../imgui*.cpp
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@set LIBS=-lopengl32 -lgdi32 -ldwmapi
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mkdir %OUT_DIR%
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g++ -DUNICODE %INCLUDES% %SOURCES% -o %OUT_DIR%/%OUT_EXE%.exe --static -mwindows %LIBS% %LIBS%
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