Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
This commit is contained in:
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build/
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*.iml
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.gradle
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.idea
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.DS_Store
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/captures
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.externalNativeBuild
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.cxx
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local.properties
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# Android Studio puts a Gradle wrapper here, that we don't want:
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gradle/
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!gradle/libs.versions.toml
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gradlew*
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plugins {
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alias(libs.plugins.android.application)
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alias(libs.plugins.kotlin.android)
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}
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android {
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namespace 'imgui.example.android'
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compileSdk 36
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defaultConfig {
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applicationId "imgui.example.android"
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minSdk 24
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targetSdk 36
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versionCode 1
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versionName "1.0"
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt')
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}
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_11
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targetCompatibility JavaVersion.VERSION_11
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}
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kotlinOptions {
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jvmTarget = '11'
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}
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externalNativeBuild {
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cmake {
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path file('../../CMakeLists.txt')
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version '3.22.1'
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}
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}
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}
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+25
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools">
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<application
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android:label="ImGuiExample"
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android:allowBackup="false"
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android:fullBackupContent="false"
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android:hasCode="true">
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<activity
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android:name="imgui.example.android.MainActivity"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:configChanges="orientation|keyboardHidden|screenSize"
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android:exported="true">
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<meta-data android:name="android.app.lib_name"
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android:value="ImGuiExample" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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+40
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package imgui.example.android
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import android.app.NativeActivity
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import android.os.Bundle
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import android.content.Context
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import android.view.inputmethod.InputMethodManager
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import android.view.KeyEvent
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import java.util.concurrent.LinkedBlockingQueue
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class MainActivity : NativeActivity() {
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public override fun onCreate(savedInstanceState: Bundle?) {
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super.onCreate(savedInstanceState)
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}
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fun showSoftInput() {
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val inputMethodManager = getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
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inputMethodManager.showSoftInput(this.window.decorView, 0)
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}
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fun hideSoftInput() {
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val inputMethodManager = getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
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inputMethodManager.hideSoftInputFromWindow(this.window.decorView.windowToken, 0)
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}
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// Queue for the Unicode characters to be polled from native code (via pollUnicodeChar())
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private var unicodeCharacterQueue: LinkedBlockingQueue<Int> = LinkedBlockingQueue()
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// We assume dispatchKeyEvent() of the NativeActivity is actually called for every
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// KeyEvent and not consumed by any View before it reaches here
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override fun dispatchKeyEvent(event: KeyEvent): Boolean {
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if (event.action == KeyEvent.ACTION_DOWN) {
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unicodeCharacterQueue.offer(event.getUnicodeChar(event.metaState))
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}
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return super.dispatchKeyEvent(event)
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}
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fun pollUnicodeChar(): Int {
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return unicodeCharacterQueue.poll() ?: 0
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}
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}
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
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plugins {
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alias(libs.plugins.android.application) apply false
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alias(libs.plugins.kotlin.android) apply false
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}
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@@ -0,0 +1,22 @@
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pluginManagement {
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repositories {
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google {
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content {
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includeGroupByRegex("com\\.android.*")
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includeGroupByRegex("com\\.google.*")
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includeGroupByRegex("androidx.*")
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}
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}
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mavenCentral()
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gradlePluginPortal()
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}
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}
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dependencyResolutionManagement {
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repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
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repositories {
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google()
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mavenCentral()
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}
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}
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include ':app'
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