Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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# Configuration
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Dear ImGui outputs 16-bit vertex indices by default.
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Allegro doesn't support them natively, so we have two solutions: convert the indices manually in imgui_impl_allegro5.cpp, or compile dear imgui with 32-bit indices.
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You can either modify imconfig.h that comes with Dear ImGui (easier), or set a C++ preprocessor option IMGUI_USER_CONFIG to find to a filename.
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We are providing `imconfig_allegro5.h` that enables 32-bit indices.
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Note that the backend supports _BOTH_ 16-bit and 32-bit indices, but 32-bit indices will be slightly faster as they won't require a manual conversion.
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# How to Build
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### On Ubuntu 14.04+ and macOS
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```bash
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g++ -DIMGUI_USER_CONFIG=\"examples/example_allegro5/imconfig_allegro5.h\" -I .. -I ../.. -I ../../backends main.cpp ../../backends/imgui_impl_allegro5.cpp ../../imgui*.cpp -lallegro -lallegro_main -lallegro_primitives -o allegro5_example
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```
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On macOS, install Allegro with homebrew: `brew install allegro`.
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### On Windows with Visual Studio's CLI
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You may install Allegro using vcpkg:
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```
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git clone https://github.com/Microsoft/vcpkg
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cd vcpkg
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bootstrap-vcpkg.bat
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vcpkg install allegro5 --triplet=x86-windows ; for win32
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vcpkg install allegro5 --triplet=x64-windows ; for win64
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vcpkg integrate install ; register include / libs in Visual Studio
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```
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Build:
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```
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set ALLEGRODIR=path_to_your_allegro5_folder
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cl /Zi /MD /utf-8 /I %ALLEGRODIR%\include /DIMGUI_USER_CONFIG=\"examples/example_allegro5/imconfig_allegro5.h\" /I .. /I ..\.. /I ..\..\backends main.cpp ..\..\backends\imgui_impl_allegro5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib
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```
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