Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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/// @ref gtx_scalar_relational
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namespace glm
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{
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template<typename T>
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GLM_FUNC_QUALIFIER bool lessThan
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(
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T const& x,
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T const& y
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)
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{
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return x < y;
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}
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template<typename T>
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GLM_FUNC_QUALIFIER bool lessThanEqual
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(
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T const& x,
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T const& y
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)
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{
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return x <= y;
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}
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template<typename T>
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GLM_FUNC_QUALIFIER bool greaterThan
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(
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T const& x,
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T const& y
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)
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{
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return x > y;
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}
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template<typename T>
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GLM_FUNC_QUALIFIER bool greaterThanEqual
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(
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T const& x,
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T const& y
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)
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{
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return x >= y;
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}
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template<typename T>
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GLM_FUNC_QUALIFIER bool equal
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(
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T const& x,
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T const& y
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)
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{
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return detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(x, y);
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}
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template<typename T>
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GLM_FUNC_QUALIFIER bool notEqual
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(
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T const& x,
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T const& y
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)
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{
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return !detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(x, y);
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}
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GLM_FUNC_QUALIFIER bool any
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(
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bool const& x
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)
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{
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return x;
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}
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GLM_FUNC_QUALIFIER bool all
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(
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bool const& x
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)
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{
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return x;
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}
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GLM_FUNC_QUALIFIER bool not_
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(
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bool const& x
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)
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{
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return !x;
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}
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}//namespace glm
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