Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.

This commit is contained in:
2026-09-13 19:44:26 +02:00
commit 62abf4d5d6
821 changed files with 239694 additions and 0 deletions
+39
View File
@@ -0,0 +1,39 @@
/// @ref gtx_mixed_product
/// @file glm/gtx/mixed_product.hpp
///
/// @see core (dependence)
///
/// @defgroup gtx_mixed_product GLM_GTX_mixed_producte
/// @ingroup gtx
///
/// Include <glm/gtx/mixed_product.hpp> to use the features of this extension.
///
/// Mixed product of 3 vectors.
#pragma once
// Dependency:
#include "../glm.hpp"
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_mixed_product is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_mixed_product extension included")
#endif
namespace glm
{
/// @addtogroup gtx_mixed_product
/// @{
/// @brief Mixed product of 3 vectors (from GLM_GTX_mixed_product extension)
template<typename T, qualifier Q>
GLM_FUNC_DECL T mixedProduct(
vec<3, T, Q> const& v1,
vec<3, T, Q> const& v2,
vec<3, T, Q> const& v3);
/// @}
}// namespace glm
#include "mixed_product.inl"