Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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/// @ref gtx_matrix_query
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namespace glm
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{
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER bool isNull(mat<2, 2, T, Q> const& m, T const& epsilon)
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{
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bool result = true;
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for(length_t i = 0; result && i < m.length() ; ++i)
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result = isNull(m[i], epsilon);
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return result;
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER bool isNull(mat<3, 3, T, Q> const& m, T const& epsilon)
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{
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bool result = true;
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for(length_t i = 0; result && i < m.length() ; ++i)
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result = isNull(m[i], epsilon);
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return result;
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER bool isNull(mat<4, 4, T, Q> const& m, T const& epsilon)
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{
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bool result = true;
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for(length_t i = 0; result && i < m.length() ; ++i)
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result = isNull(m[i], epsilon);
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return result;
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER bool isIdentity(mat<C, R, T, Q> const& m, T const& epsilon)
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{
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bool result = true;
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for(length_t i = 0; result && i < m.length(); ++i)
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{
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for(length_t j = 0; result && j < glm::min(i, m[0].length()); ++j)
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result = abs(m[i][j]) <= epsilon;
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if(result && i < m[0].length())
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result = abs(m[i][i] - 1) <= epsilon;
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for(length_t j = i + 1; result && j < m[0].length(); ++j)
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result = abs(m[i][j]) <= epsilon;
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}
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return result;
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER bool isNormalized(mat<2, 2, T, Q> const& m, T const& epsilon)
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{
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bool result(true);
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for(length_t i = 0; result && i < m.length(); ++i)
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result = isNormalized(m[i], epsilon);
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for(length_t i = 0; result && i < m.length(); ++i)
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{
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typename mat<2, 2, T, Q>::col_type v;
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for(length_t j = 0; j < m.length(); ++j)
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v[j] = m[j][i];
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result = isNormalized(v, epsilon);
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}
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return result;
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER bool isNormalized(mat<3, 3, T, Q> const& m, T const& epsilon)
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{
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bool result(true);
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for(length_t i = 0; result && i < m.length(); ++i)
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result = isNormalized(m[i], epsilon);
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for(length_t i = 0; result && i < m.length(); ++i)
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{
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typename mat<3, 3, T, Q>::col_type v;
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for(length_t j = 0; j < m.length(); ++j)
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v[j] = m[j][i];
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result = isNormalized(v, epsilon);
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}
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return result;
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER bool isNormalized(mat<4, 4, T, Q> const& m, T const& epsilon)
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{
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bool result(true);
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for(length_t i = 0; result && i < m.length(); ++i)
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result = isNormalized(m[i], epsilon);
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for(length_t i = 0; result && i < m.length(); ++i)
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{
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typename mat<4, 4, T, Q>::col_type v;
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for(length_t j = 0; j < m.length(); ++j)
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v[j] = m[j][i];
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result = isNormalized(v, epsilon);
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}
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return result;
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}
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template<length_t C, length_t R, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER bool isOrthogonal(mat<C, R, T, Q> const& m, T const& epsilon)
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{
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bool result = true;
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for(length_t i(0); result && i < m.length(); ++i)
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{
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result = isNormalized(m[i], epsilon);
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for(length_t j(i + 1); result && j < m.length(); ++j)
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result = abs(dot(m[i], m[j])) <= epsilon;
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}
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if(result)
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{
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mat<C, R, T, Q> tmp = transpose(m);
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for(length_t i(0); result && i < m.length(); ++i)
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{
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result = isNormalized(tmp[i], epsilon);
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for(length_t j(i + 1); result && j < m.length(); ++j)
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result = abs(dot(tmp[i], tmp[j])) <= epsilon;
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}
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}
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return result;
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}
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}//namespace glm
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