Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
This commit is contained in:
@@ -0,0 +1,58 @@
|
||||
/// @ref gtx_matrix_interpolation
|
||||
/// @file glm/gtx/matrix_interpolation.hpp
|
||||
/// @author Ghenadii Ursachi ([email protected])
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// Include <glm/gtx/matrix_interpolation.hpp> to use the features of this extension.
|
||||
///
|
||||
/// Allows to directly interpolate two matrices.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
|
||||
#ifndef GLM_ENABLE_EXPERIMENTAL
|
||||
# error "GLM: GLM_GTX_matrix_interpolation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
|
||||
#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
||||
# pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_matrix_interpolation
|
||||
/// @{
|
||||
|
||||
/// Get the axis and angle of the rotation from a matrix.
|
||||
/// From GLM_GTX_matrix_interpolation extension.
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DISCARD_DECL void axisAngle(
|
||||
mat<4, 4, T, Q> const& Mat, vec<3, T, Q> & Axis, T & Angle);
|
||||
|
||||
/// Build a matrix from axis and angle.
|
||||
/// From GLM_GTX_matrix_interpolation extension.
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> axisAngleMatrix(
|
||||
vec<3, T, Q> const& Axis, T const Angle);
|
||||
|
||||
/// Extracts the rotation part of a matrix.
|
||||
/// From GLM_GTX_matrix_interpolation extension.
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> extractMatrixRotation(
|
||||
mat<4, 4, T, Q> const& Mat);
|
||||
|
||||
/// Build a interpolation of 4 * 4 matrixes.
|
||||
/// From GLM_GTX_matrix_interpolation extension.
|
||||
/// Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL mat<4, 4, T, Q> interpolate(
|
||||
mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2, T const Delta);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_interpolation.inl"
|
||||
Reference in New Issue
Block a user