Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
This commit is contained in:
@@ -0,0 +1,50 @@
|
||||
/// @ref gtx_matrix_decompose
|
||||
/// @file glm/gtx/matrix_decompose.hpp
|
||||
///
|
||||
/// @see core (dependence)
|
||||
///
|
||||
/// @defgroup gtx_matrix_decompose GLM_GTX_matrix_decompose
|
||||
/// @ingroup gtx
|
||||
///
|
||||
/// Include <glm/gtx/matrix_decompose.hpp> to use the features of this extension.
|
||||
///
|
||||
/// Decomposes a model matrix to translations, rotation and scale components
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependencies
|
||||
#include "../mat4x4.hpp"
|
||||
#include "../vec3.hpp"
|
||||
#include "../vec4.hpp"
|
||||
#include "../geometric.hpp"
|
||||
#include "../gtc/quaternion.hpp"
|
||||
#include "../gtc/matrix_transform.hpp"
|
||||
|
||||
#ifndef GLM_ENABLE_EXPERIMENTAL
|
||||
# error "GLM: GLM_GTX_matrix_decompose is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
|
||||
#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
||||
# pragma message("GLM: GLM_GTX_matrix_decompose extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup gtx_matrix_decompose
|
||||
/// @{
|
||||
|
||||
/// Decomposes a model matrix to translations, rotation and scale components
|
||||
/// @see gtx_matrix_decompose
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DISCARD_DECL bool decompose(
|
||||
mat<4, 4, T, Q> const& modelMatrix,
|
||||
vec<3, T, Q> & scale, qua<T, Q> & orientation, vec<3, T, Q> & translation, vec<3, T, Q> & skew, vec<4, T, Q> & perspective);
|
||||
|
||||
// Recomposes a model matrix from a previously-decomposed matrix
|
||||
template <typename T, qualifier Q>
|
||||
GLM_FUNC_DISCARD_DECL mat<4, 4, T, Q> recompose(
|
||||
vec<3, T, Q> const& scale, qua<T, Q> const& orientation, vec<3, T, Q> const& translation,
|
||||
vec<3, T, Q> const& skew, vec<4, T, Q> const& perspective);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_decompose.inl"
|
||||
Reference in New Issue
Block a user