Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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/// @ref gtx_fast_square_root
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namespace glm
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{
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// fastSqrt
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fastSqrt(genType x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fastSqrt' only accept floating-point input");
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return genType(1) / fastInverseSqrt(x);
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastSqrt(vec<L, T, Q> const& x)
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{
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return detail::functor1<vec, L, T, T, Q>::call(fastSqrt, x);
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}
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// fastInversesqrt
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fastInverseSqrt(genType x)
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{
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return detail::compute_inversesqrt<1, genType, lowp, detail::is_aligned<lowp>::value>::call(vec<1, genType, lowp>(x)).x;
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastInverseSqrt(vec<L, T, Q> const& x)
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{
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return detail::compute_inversesqrt<L, T, Q, detail::is_aligned<Q>::value>::call(x);
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}
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// fastLength
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fastLength(genType x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fastLength' only accept floating-point inputs");
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return abs(x);
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER T fastLength(vec<L, T, Q> const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fastLength' only accept floating-point inputs");
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return fastSqrt(dot(x, x));
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}
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// fastDistance
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fastDistance(genType x, genType y)
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{
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return fastLength(y - x);
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER T fastDistance(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
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{
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return fastLength(y - x);
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}
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// fastNormalize
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fastNormalize(genType x)
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{
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return x > genType(0) ? genType(1) : -genType(1);
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fastNormalize(vec<L, T, Q> const& x)
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{
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return x * fastInverseSqrt(dot(x, x));
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}
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}//namespace glm
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