Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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/// @ref gtx_common
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#include <cmath>
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#include "../gtc/epsilon.hpp"
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#include "../gtc/constants.hpp"
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namespace glm{
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namespace detail
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{
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template<length_t L, typename T, qualifier Q, bool isFloat = true>
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struct compute_fmod
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{
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GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
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{
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return detail::functor2<vec, L, T, Q>::call(TFmod<T>(), a, b);
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}
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};
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template<length_t L, typename T, qualifier Q>
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struct compute_fmod<L, T, Q, false>
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{
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GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
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{
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return a % b;
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}
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};
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}//namespace detail
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template<typename T>
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GLM_FUNC_QUALIFIER bool isdenormal(T const& x)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isdenormal' only accept floating-point inputs");
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# if GLM_HAS_CXX11_STL
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return std::fpclassify(x) == FP_SUBNORMAL;
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# else
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return epsilonNotEqual(x, static_cast<T>(0), epsilon<T>()) && std::fabs(x) < std::numeric_limits<T>::min();
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# endif
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER typename vec<1, T, Q>::bool_type isdenormal
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(
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vec<1, T, Q> const& x
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isdenormal' only accept floating-point inputs");
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return typename vec<1, T, Q>::bool_type(
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isdenormal(x.x));
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER typename vec<2, T, Q>::bool_type isdenormal
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(
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vec<2, T, Q> const& x
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isdenormal' only accept floating-point inputs");
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return typename vec<2, T, Q>::bool_type(
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isdenormal(x.x),
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isdenormal(x.y));
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER typename vec<3, T, Q>::bool_type isdenormal
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(
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vec<3, T, Q> const& x
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isdenormal' only accept floating-point inputs");
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return typename vec<3, T, Q>::bool_type(
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isdenormal(x.x),
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isdenormal(x.y),
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isdenormal(x.z));
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}
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template<typename T, qualifier Q>
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GLM_FUNC_QUALIFIER typename vec<4, T, Q>::bool_type isdenormal
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(
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vec<4, T, Q> const& x
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)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isdenormal' only accept floating-point inputs");
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return typename vec<4, T, Q>::bool_type(
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isdenormal(x.x),
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isdenormal(x.y),
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isdenormal(x.z),
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isdenormal(x.w));
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}
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// fmod
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fmod(genType x, genType y)
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{
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return fmod(vec<1, genType>(x), y).x;
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fmod(vec<L, T, Q> const& x, T y)
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{
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return detail::compute_fmod<L, T, Q, std::numeric_limits<T>::is_iec559>::call(x, vec<L, T, Q>(y));
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fmod(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
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{
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return detail::compute_fmod<L, T, Q, std::numeric_limits<T>::is_iec559>::call(x, y);
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}
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template <length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, bool, Q> openBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max)
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{
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return greaterThan(Value, Min) && lessThan(Value, Max);
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}
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template <length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, bool, Q> closeBounded(vec<L, T, Q> const& Value, vec<L, T, Q> const& Min, vec<L, T, Q> const& Max)
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{
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return greaterThanEqual(Value, Min) && lessThanEqual(Value, Max);
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}
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}//namespace glm
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