Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.

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2026-09-13 19:44:26 +02:00
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/// @ref ext_vector_uint3_sized
/// @file glm/ext/vector_uint3_sized.hpp
///
/// @defgroup ext_vector_uint3_sized GLM_EXT_vector_uint3_sized
/// @ingroup ext
///
/// Exposes sized unsigned integer vector of 3 components type.
///
/// Include <glm/ext/vector_uint3_sized.hpp> to use the features of this extension.
///
/// @see ext_scalar_uint_sized
/// @see ext_vector_int3_sized
#pragma once
#include "../ext/vector_uint3.hpp"
#include "../ext/scalar_uint_sized.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_EXT_vector_uint3_sized extension included")
#endif
namespace glm
{
/// @addtogroup ext_vector_uint3_sized
/// @{
/// 8 bit unsigned integer vector of 3 components type.
///
/// @see ext_vector_uint3_sized
typedef vec<3, uint8, defaultp> u8vec3;
/// 16 bit unsigned integer vector of 3 components type.
///
/// @see ext_vector_uint3_sized
typedef vec<3, uint16, defaultp> u16vec3;
/// 32 bit unsigned integer vector of 3 components type.
///
/// @see ext_vector_uint3_sized
typedef vec<3, uint32, defaultp> u32vec3;
/// 64 bit unsigned integer vector of 3 components type.
///
/// @see ext_vector_uint3_sized
typedef vec<3, uint64, defaultp> u64vec3;
/// @}
}//namespace glm