Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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/// @ref ext_vector_int1_sized
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/// @file glm/ext/vector_int1_sized.hpp
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///
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/// @defgroup ext_vector_int1_sized GLM_EXT_vector_int1_sized
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/// @ingroup ext
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///
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/// Exposes sized signed integer vector types.
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///
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/// Include <glm/ext/vector_int1_sized.hpp> to use the features of this extension.
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///
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/// @see ext_scalar_int_sized
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/// @see ext_vector_uint1_sized
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#pragma once
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#include "../ext/vector_int1.hpp"
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#include "../ext/scalar_int_sized.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_vector_int1_sized extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_vector_int1_sized
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/// @{
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/// 8 bit signed integer vector of 1 component type.
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///
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/// @see ext_vector_int1_sized
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typedef vec<1, int8, defaultp> i8vec1;
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/// 16 bit signed integer vector of 1 component type.
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///
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/// @see ext_vector_int1_sized
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typedef vec<1, int16, defaultp> i16vec1;
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/// 32 bit signed integer vector of 1 component type.
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///
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/// @see ext_vector_int1_sized
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typedef vec<1, int32, defaultp> i32vec1;
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/// 64 bit signed integer vector of 1 component type.
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///
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/// @see ext_vector_int1_sized
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typedef vec<1, int64, defaultp> i64vec1;
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/// @}
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}//namespace glm
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