Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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/// @ref ext_vector_double1
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/// @file glm/ext/vector_double1.hpp
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///
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/// @defgroup ext_vector_double1 GLM_EXT_vector_double1
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/// @ingroup ext
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///
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/// Exposes double-precision floating point vector type with one component.
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///
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/// Include <glm/ext/vector_double1.hpp> to use the features of this extension.
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///
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/// @see ext_vector_double1_precision extension.
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/// @see ext_vector_float1 extension.
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#pragma once
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#include "../detail/type_vec1.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_vector_double1 extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_vector_double1
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/// @{
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/// 1 components vector of double-precision floating-point numbers.
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typedef vec<1, double, defaultp> dvec1;
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/// @}
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}//namespace glm
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