Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.

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2026-09-13 19:44:26 +02:00
commit 62abf4d5d6
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/// @ref ext_vector_bool1_precision
/// @file glm/ext/vector_bool1_precision.hpp
///
/// @defgroup ext_vector_bool1_precision GLM_EXT_vector_bool1_precision
/// @ingroup ext
///
/// Exposes highp_bvec1, mediump_bvec1 and lowp_bvec1 types.
///
/// Include <glm/ext/vector_bool1_precision.hpp> to use the features of this extension.
#pragma once
#include "../detail/type_vec1.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_EXT_vector_bool1_precision extension included")
#endif
namespace glm
{
/// @addtogroup ext_vector_bool1_precision
/// @{
/// 1 component vector of bool values.
typedef vec<1, bool, highp> highp_bvec1;
/// 1 component vector of bool values.
typedef vec<1, bool, mediump> mediump_bvec1;
/// 1 component vector of bool values.
typedef vec<1, bool, lowp> lowp_bvec1;
/// @}
}//namespace glm