Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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#include <limits>
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namespace glm
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{
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType epsilon()
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'epsilon' only accepts floating-point inputs");
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return std::numeric_limits<genType>::epsilon();
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType pi()
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'pi' only accepts floating-point inputs");
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return static_cast<genType>(3.14159265358979323846264338327950288);
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType cos_one_over_two()
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{
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return genType(0.877582561890372716130286068203503191);
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}
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} //namespace glm
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