Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
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/// @ref ext_quaternion_float
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/// @file glm/ext/quaternion_float.hpp
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///
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/// @defgroup ext_quaternion_float GLM_EXT_quaternion_float
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/// @ingroup ext
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///
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/// Exposes single-precision floating point quaternion type.
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///
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/// Include <glm/ext/quaternion_float.hpp> to use the features of this extension.
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///
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/// @see ext_quaternion_double
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/// @see ext_quaternion_float_precision
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/// @see ext_quaternion_common
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/// @see ext_quaternion_exponential
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/// @see ext_quaternion_geometric
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/// @see ext_quaternion_relational
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/// @see ext_quaternion_transform
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/// @see ext_quaternion_trigonometric
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#pragma once
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// Dependency:
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#include "../detail/type_quat.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# pragma message("GLM: GLM_EXT_quaternion_float extension included")
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#endif
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namespace glm
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{
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/// @addtogroup ext_quaternion_float
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/// @{
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/// Quaternion of single-precision floating-point numbers.
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typedef qua<float, defaultp> quat;
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/// @}
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} //namespace glm
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