Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.

This commit is contained in:
2026-09-13 19:44:26 +02:00
commit 62abf4d5d6
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#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{
namespace detail
{
template<qualifier Q>
struct compute_dot<qua<float, Q>, float, true>
{
static GLM_FUNC_QUALIFIER float call(qua<float, Q> const& x, qua<float, Q> const& y)
{
return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT