Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.

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2026-09-13 19:44:26 +02:00
commit 62abf4d5d6
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namespace glm{
namespace detail
{
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
struct compute_matrixCompMult_type<C, R, T, Q, false, Aligned> {
GLM_FUNC_QUALIFIER static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
{
return detail::compute_matrixCompMult<C, R, T, Q, detail::is_aligned<Q>::value>::call(x, y);
}
};
template<length_t DA, length_t DB, typename T, qualifier Q>
struct compute_outerProduct_type<DA, DB, T, Q, false> {
GLM_FUNC_QUALIFIER static typename detail::outerProduct_trait<DA, DB, T, Q>::type call(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
{
return detail::compute_outerProduct<DA, DB, T, Q>::call(c, r);
}
};
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
struct compute_transpose_type<C, R, T, Q, false, Aligned>
{
GLM_FUNC_QUALIFIER static mat<R, C, T, Q> call(mat<C, R, T, Q> const& m)
{
return detail::compute_transpose<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
}
};
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
struct compute_determinant_type<C, R, T, Q, false, Aligned>{
GLM_FUNC_QUALIFIER static T call(mat<C, R, T, Q> const& m)
{
return detail::compute_determinant<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
}
};
}//namespace detail
}//namespace glm