Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.

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2026-09-13 19:44:26 +02:00
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/// @ref ext_matrix_int3x3
/// @file glm/ext/matrix_int3x3.hpp
///
/// @see core (dependence)
///
/// @defgroup ext_matrix_int3x3 GLM_EXT_matrix_int3x3
/// @ingroup ext
///
/// Include <glm/ext/matrix_int3x3.hpp> to use the features of this extension.
///
/// Defines a number of matrices with integer types.
#pragma once
// Dependency:
#include "../mat3x3.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_EXT_matrix_int3x3 extension included")
#endif
namespace glm
{
/// @addtogroup ext_matrix_int3x3
/// @{
/// Signed integer 3x3 matrix.
///
/// @see ext_matrix_int3x3
typedef mat<3, 3, int, defaultp> imat3x3;
/// Signed integer 3x3 matrix.
///
/// @see ext_matrix_int3x3
typedef mat<3, 3, int, defaultp> imat3;
/// @}
}//namespace glm