Rebuild trinity visualizer from bare SDL and OpenGL to using Raylib. Added Code for serial parsing on linux. Current functionality reads incoming quaternion packet data coming in over serial and displays the values and also visualizes with a cube, connect and disconnect is implemented. Essentially rebuild the functionality of the old version with added linux support.
This commit is contained in:
@@ -0,0 +1,484 @@
|
||||
#include "../geometric.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_matrixCompMult
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
|
||||
{
|
||||
mat<C, R, T, Q> Result(1);
|
||||
for(length_t i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] * y[i];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool IsFloat, bool Aligned>
|
||||
struct compute_matrixCompMult_type {
|
||||
GLM_FUNC_QUALIFIER static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE,
|
||||
"'matrixCompMult' only accept floating-point inputs, include <glm/ext/matrix_integer.hpp> to discard this restriction.");
|
||||
return detail::compute_matrixCompMult<C, R, T, Q, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t DA, length_t DB, typename T, qualifier Q>
|
||||
struct compute_outerProduct {
|
||||
GLM_FUNC_QUALIFIER static typename detail::outerProduct_trait<DA, DB, T, Q>::type call(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
|
||||
{
|
||||
typename detail::outerProduct_trait<DA, DB, T, Q>::type m(0);
|
||||
for(length_t i = 0; i < m.length(); ++i)
|
||||
m[i] = c * r[i];
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t DA, length_t DB, typename T, qualifier Q, bool IsFloat>
|
||||
struct compute_outerProduct_type {
|
||||
GLM_FUNC_QUALIFIER static typename detail::outerProduct_trait<DA, DB, T, Q>::type call(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE,
|
||||
"'outerProduct' only accept floating-point inputs, include <glm/ext/matrix_integer.hpp> to discard this restriction.");
|
||||
|
||||
return detail::compute_outerProduct<DA, DB, T, Q>::call(c, r);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose{};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<2, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
mat<2, 2, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<2, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 2, T, Q> call(mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
mat<3,2, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<2, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 2, T, Q> call(mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
mat<4, 2, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<3, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<2, 3, T, Q> call(mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
mat<2, 3, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<3, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
mat<3, 3, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<3, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 3, T, Q> call(mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
mat<4, 3, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
Result[3][2] = m[2][3];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<4, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<2, 4, T, Q> call(mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
mat<2, 4, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<4, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 4, T, Q> call(mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
mat<3, 4, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[2][3] = m[3][2];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<4, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
mat<4, 4, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[2][3] = m[3][2];
|
||||
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
Result[3][2] = m[2][3];
|
||||
Result[3][3] = m[3][3];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool IsFloat, bool Aligned>
|
||||
struct compute_transpose_type {
|
||||
GLM_FUNC_QUALIFIER static mat<R, C, T, Q> call(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE,
|
||||
"'transpose' only accept floating-point inputs, include <glm/ext/matrix_integer.hpp> to discard this restriction.");
|
||||
return detail::compute_transpose<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant{};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant<2, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return m[0][0] * m[1][1] - m[1][0] * m[0][1];
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant<3, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return
|
||||
+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
|
||||
- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
|
||||
+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant<4, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
||||
T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
|
||||
T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
|
||||
T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
||||
T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
||||
|
||||
vec<4, T, Q> DetCof(
|
||||
+ (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02),
|
||||
- (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04),
|
||||
+ (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05),
|
||||
- (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05));
|
||||
|
||||
return
|
||||
m[0][0] * DetCof[0] + m[0][1] * DetCof[1] +
|
||||
m[0][2] * DetCof[2] + m[0][3] * DetCof[3];
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool IsFloat, bool Aligned>
|
||||
struct compute_determinant_type{
|
||||
|
||||
GLM_FUNC_QUALIFIER static T call(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE,
|
||||
"'determinant' only accept floating-point inputs, include <glm/ext/matrix_integer.hpp> to discard this restriction.");
|
||||
return detail::compute_determinant<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse{};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse<2, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
T OneOverDeterminant = static_cast<T>(1) / (
|
||||
+ m[0][0] * m[1][1]
|
||||
- m[1][0] * m[0][1]);
|
||||
|
||||
mat<2, 2, T, Q> Inverse(
|
||||
+ m[1][1] * OneOverDeterminant,
|
||||
- m[0][1] * OneOverDeterminant,
|
||||
- m[1][0] * OneOverDeterminant,
|
||||
+ m[0][0] * OneOverDeterminant);
|
||||
|
||||
return Inverse;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool is_aligned>
|
||||
struct inv3x3 {};
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct inv3x3<T, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
// see: https://www.onlinemathstutor.org/post/3x3_inverses
|
||||
|
||||
vec<4, T, Q> a = xyz0(m[0]);
|
||||
vec<4, T, Q> b = xyz0(m[1]);
|
||||
vec<4, T, Q> c = xyz0(m[2]);
|
||||
|
||||
vec<4, T, Q> i0 = compute_cross<T, Q, true>::call(b, c);
|
||||
vec<4, T, Q> i1 = compute_cross<T, Q, true>::call(c, a);
|
||||
vec<4, T, Q> i2 = compute_cross<T, Q, true>::call(a, b);
|
||||
|
||||
mat<3, 3, T, Q> Inverse;
|
||||
Inverse[0] = xyz(i0);
|
||||
Inverse[1] = xyz(i1);
|
||||
Inverse[2] = xyz(i2);
|
||||
Inverse = transpose(Inverse);
|
||||
|
||||
T Determinant = compute_dot<vec<4, T, Q>, T, true>::call(a, compute_cross<T, Q, true>::call(b, c));
|
||||
vec<3, T, Q> OneOverDeterminant(static_cast<T>(1) / Determinant);
|
||||
Inverse *= OneOverDeterminant;
|
||||
return Inverse;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct inv3x3<T, Q, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
T OneOverDeterminant = static_cast<T>(1) / (
|
||||
+m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
|
||||
- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
|
||||
+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]));
|
||||
|
||||
mat<3, 3, T, Q> Inverse;
|
||||
Inverse[0][0] = +(m[1][1] * m[2][2] - m[2][1] * m[1][2]);
|
||||
Inverse[1][0] = -(m[1][0] * m[2][2] - m[2][0] * m[1][2]);
|
||||
Inverse[2][0] = +(m[1][0] * m[2][1] - m[2][0] * m[1][1]);
|
||||
Inverse[0][1] = -(m[0][1] * m[2][2] - m[2][1] * m[0][2]);
|
||||
Inverse[1][1] = +(m[0][0] * m[2][2] - m[2][0] * m[0][2]);
|
||||
Inverse[2][1] = -(m[0][0] * m[2][1] - m[2][0] * m[0][1]);
|
||||
Inverse[0][2] = +(m[0][1] * m[1][2] - m[1][1] * m[0][2]);
|
||||
Inverse[1][2] = -(m[0][0] * m[1][2] - m[1][0] * m[0][2]);
|
||||
Inverse[2][2] = +(m[0][0] * m[1][1] - m[1][0] * m[0][1]);
|
||||
|
||||
Inverse *= OneOverDeterminant;
|
||||
return Inverse;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse<3, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return detail::inv3x3<T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse<4, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
|
||||
T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
|
||||
|
||||
T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
||||
T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
|
||||
T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
|
||||
|
||||
T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
|
||||
T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
|
||||
T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
|
||||
|
||||
T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
|
||||
T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
|
||||
T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
|
||||
|
||||
T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
||||
T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
|
||||
T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
|
||||
|
||||
T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
||||
T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
|
||||
T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
|
||||
|
||||
vec<4, T, Q> Fac0(Coef00, Coef00, Coef02, Coef03);
|
||||
vec<4, T, Q> Fac1(Coef04, Coef04, Coef06, Coef07);
|
||||
vec<4, T, Q> Fac2(Coef08, Coef08, Coef10, Coef11);
|
||||
vec<4, T, Q> Fac3(Coef12, Coef12, Coef14, Coef15);
|
||||
vec<4, T, Q> Fac4(Coef16, Coef16, Coef18, Coef19);
|
||||
vec<4, T, Q> Fac5(Coef20, Coef20, Coef22, Coef23);
|
||||
|
||||
vec<4, T, Q> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
|
||||
vec<4, T, Q> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
|
||||
vec<4, T, Q> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
|
||||
vec<4, T, Q> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
|
||||
|
||||
vec<4, T, Q> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
|
||||
vec<4, T, Q> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
|
||||
vec<4, T, Q> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
|
||||
vec<4, T, Q> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
|
||||
|
||||
vec<4, T, Q> SignA(+1, -1, +1, -1);
|
||||
vec<4, T, Q> SignB(-1, +1, -1, +1);
|
||||
mat<4, 4, T, Q> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
|
||||
|
||||
vec<4, T, Q> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
|
||||
|
||||
vec<4, T, Q> Dot0(m[0] * Row0);
|
||||
T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
|
||||
|
||||
T OneOverDeterminant = static_cast<T>(1) / Dot1;
|
||||
|
||||
return Inverse * OneOverDeterminant;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<C, R, T, Q> matrixCompMult(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
|
||||
{
|
||||
return detail::compute_matrixCompMult_type<C, R, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
|
||||
template<length_t DA, length_t DB, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<DA, DB, T, Q>::type outerProduct(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
|
||||
{
|
||||
return detail::compute_outerProduct_type<DA, DB, T, Q, std::numeric_limits<T>::is_iec559>::call(c, r);
|
||||
}
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<C, R, T, Q>::transpose_type transpose(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
return detail::compute_transpose_type<C, R, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER T determinant(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
return detail::compute_determinant_type<C, R, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<C, R, T, Q> inverse(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs");
|
||||
return detail::compute_inverse<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_matrix_simd.inl"
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user